My Blender Journey

For me, there are only a few things that truly pique my interest, such as video games, game development, 3D modeling, cricket, and movies. Furthermore, I would like to present the very limited developments of my Blender story, which began in 2022.

When Blender was first presented to me, I was eager to learn about game design and development during the eleventh grade. So, I began my adventure because I wanted to sample the artistic side of programming before delving into the technical side.

 

The first “DONUT” project:

Like everyone else, I looked for a Blender tutorial on YouTube, and the first one that popped up was the classic Donut video from Blender Guru.I created my first 3-D model, following the tutorial to the letter, and I was really proud of it.



I also learned that, in order to stay engaged with a lesson, I needed to follow the technical elements while still choosing to deviate from the guide in a creative way. 
Therefore, in contrast to the tutorial, I purposefully decided to use a different color of cream and a few different shapes for the sprinkles on my donut.


Link for the whole tutorial playlist

I completed my first Donut and glass project on 23rd September 2022.

Regretfully, I had to take a four-month break due to schoolwork and my 11th grade school examinations. I then resumed my Blender journey with Blender Guru's most recent Donut session. Having a little more knowledge of the settings and tools made this much easier for me than the previous time.

Link for the tutorial

I completed this project on 9th January 2023.

 

The Cookie self-project:

This was a somewhat unique project because having completed the Donut project twice, I was inspired to use my Blender skills to create a Cookie model on my own without following the guide. I was genuinely quite pleased with the outcome.

I completed this project on 11th January,2023

 

The isometric Bedroom scene:

Following the completion of the Donuts and Cookies project, I was searching for some low-poly buildings and some basic structures. Then, I came across this 3DGreenhorn instructional on YouTube that showed how to create an isometric bedroom scene using simple shapes like cubes, spheres, and planks along with a few basic modifiers.

For someone who is just starting, like me, this project was a great way to learn about scale and references between large and little objects.

Link for the tutorial

I completed this on 13th January 2023.

The Snowy House project:

Once I had completed the isometric scene, I was looking through the 3DGreenhorn YouTube channel when I saw this tutorial about modeling a snowy house. The snow modeling over the ground and the home, along with the knowledge of how light is projected through the window and how to create the evening ambiance, make this model somewhat more challenging than the isometric style.

Link for the tutorial 

I completed this tutorial by 24th January 2023

The City view project:

I was looking for a project to work on when I happened over this CG Geek lesson on creating a photorealistic metropolis in Blender. This really piqued my interest in the project.

While the training may not be particularly helpful for three-dimensional environments, it is quite helpful for flat photographic outcomes.

Link for the tutorial 

I completed the tutorial by 19th February 2023

The Rainforest View:

I was looking for a project to work on when I happened over this CG Geek lesson on creating a photorealistic metropolis in Blender. This really piqued my interest in the project.

While the training may not be particularly helpful for three-dimensional environments, it is quite helpful for flat photographic outcomes.

Link for the tutorial

I completed the tutorial by 21st February 2023

The Car animation project:

After searching for car animations since I was so enthralled with these photorealistic works, I eventually came across Kaizen's lesson. Creating automobile animations and videos was a major motivation for me to learn Blender, in addition to the fact that it was a really enjoyable endeavor.

Because I was learning how to rig and animate an automobile for the first time, this was a tremendously enjoyable experience.

Link for the tutorial

I completed the tutorial by 25th February,2023

The Dance animation project:

I wanted to learn about the physics of hair and fur as well as Mixamo animation, so this was a pretty enjoyable tiny project.


Link for the tutorial by PIXXO 3D

I completed this by 26th February,2023

The low-poly Animals project:

Once more, this was a really lovely and adorable project. Low-poly projects are great for game development and design because they are so visually appealing.

This course was particularly good because it concentrated more on the fundamentals of modeling with reference photos and face-based modeling.

Link for the tutorial by Grant Abbit

I completed this tutorial by 30th May 2023

 

Again, because of the extra work in the 12th grade, I'm a little behind in Blender, but one of my goals for 2024 is to improve in Blender and perform game development and design more consistently.

 

But if you're interested in Blender or game development as well, let us know in the comments below or on our Instagram account, @flixcricsound_.


Regards.

Ayaan Khan

FlixCricSound.

Comments

  1. Nice work and progress in this very long journey ! I also did some 3D and game dev in class 10 here are some projects https://imgur.com/a/jWLjRCp although i left it as i was no longer interested in it but nice work i am more into programming these days and gets happy seeing arch neofetch on my terminal although not now as i have JEE in few days lmao :/

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    1. wow brother..this is some very nice work and way better than mine...and I also have JEE in few days so best of luck <3

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